Marvin Minsky

American cognitive scientist (1927-2016)

Marvin Minsky was an influential American computer scientist who co-founded MIT’s AI lab and made significant contributions to the field of artificial intelligence. He received numerous accolades, including the prestigious Turing Award, for his groundbreaking work in AI and philosophy.

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About the Marvin Minsky

Marvin Lee Minskywas an American cognitive and computer scientist concerned largely with research of artificial intelligence (AI). He co-founded the Massachusetts Institute of Technology’s AI laboratory and wrote several texts concerning AI and philosophy.

Minsky received many accolades and honors, including the 1969 Turing Award.

Frequently Asked Questions

Marvin Minsky was an American cognitive and computer scientist who was a pioneer in the field of artificial intelligence (AI). He co-founded the Massachusetts Institute of Technology’s AI laboratory and wrote several texts on AI and philosophy.

Marvin Minsky was a highly respected and honored scientist. He received the Turing Award, which is considered the Nobel Prize of computing, in 1969 for his contributions to the field of artificial intelligence.

Marvin Minsky was born on August 9, 1927, and passed away on January 24, 2016.

Marvin Minsky co-founded the AI laboratory at the Massachusetts Institute of Technology, where he conducted research and made significant contributions to the field of artificial intelligence.

Marvin Minsky wrote several influential texts on artificial intelligence and philosophy, which helped shape the field of AI and its philosophical underpinnings.

Marvin Minsky’s pioneering research and contributions to the field of artificial intelligence were instrumental in advancing the understanding and development of AI systems.

Marvin Minsky was particularly interested in the research of artificial intelligence and its philosophical implications, which he explored extensively in his work and publications.

19 Quotes by Marvin Minsky

  1. 1.

    When David Marr at MIT moved into computer vision, he generated a lot of excitement, but he hit up against the problem of knowledge representation; he had no good representations for knowledge in his vision systems.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  2. 2.

    Kubrick’s vision seemed to be that humans are doomed, whereas Clarke’s is that humans are moving on to a better stage of evolution.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  3. 3.

    No computer has ever been designed that is ever aware of what it’s doing; but most of the time, we aren’t either.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  4. 4.

    By the way, it was his simulations that helped out in Jurassic Park – without them, there would have been only a few dinosaurs. Based on his techniques, Industrial Light and Magic could make whole herds of dinosaurs race across the screen.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  5. 5.

    We wanted to solve robot problems and needed some vision, action, reasoning, planning, and so forth. We even used some structural learning, such as was being explored by Patrick Winston.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  6. 6.

    Societies need rules that make no sense for individuals. For example, it makes no difference whether a single car drives on the left or on the right. But it makes all the difference when there are many cars!

    Marvin Minsky

    American cognitive scientist (1927-2016)

  7. 7.

    Once when I was standing at the base, they started rotating the set and a big, heavy wrench fell down from the 12 o’clock position of the set, and got buried in the ground a few feet from me. I could have been killed!

    Marvin Minsky

    American cognitive scientist (1927-2016)

  8. 8.

    In general we are least aware of what our minds do best.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  9. 9.

    There was a failure to recognize the deep problems in AI; for instance, those captured in Blocks World. The people building physical robots learned nothing.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  10. 10.

    If you just have a single problem to solve, then fine, go ahead and use a neural network. But if you want to do science and understand how to choose architectures, or how to go to a new problem, you have to understand what different architectures can and cannot do.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  11. 11.

    Stanley Kubrick knew we had good graphics around MIT and came to my lab to find out how to do it. We had some really good stuff. I was very impressed with Kubrick; he knew all the graphics work I had ever heard of, and probably more.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  12. 12.

    There are three basic approaches to AI: Case-based, rule-based, and connectionist reasoning.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  13. 13.

    Around 1967 Dan Bobrow wrote a program to do algebra problems based on symbols rather than numbers.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  14. 14.

    This is a tricky domain because, unlike simple arithmetic, to solve a calculus problem – and in particular to perform integration – you have to be smart about which integration technique should be used: integration by partial fractions, integration by parts, and so on.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  15. 15.

    You don’t understand anything until you learn it more than one way.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  16. 16.

    I think Lenat is headed in the right direction, but someone needs to include a knowledge base about learning.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  17. 17.

    I heard that the same thing occurred in a scene in Alien, where the creature pops out of the chest of a crewman. The other actors didn’t know what was to happen; the director wanted to get true surprise.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  18. 18.

    The basic idea in case-based, or CBR, is that the program has stored problems and solutions. Then, when a new problem comes up, the program tries to find a similar problem in its database by finding analogous aspects between the problems.

    Marvin Minsky

    American cognitive scientist (1927-2016)

  19. 19.

    I believed in realism, as summarized by John McCarthy’s comment to the effect that if we worked really hard, we’d have an intelligent system in from four to four hundred years.

    Marvin Minsky

    American cognitive scientist (1927-2016)